Sorry, I was too tired to narrate this one. By now you ought to be able to figure out the high points though.
Sorry, I was too tired to narrate this one. By now you ought to be able to figure out the high points though.
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Sorry, I was too tired to narrate this one. By now you ought to be able to figure out the high points though.
Sorry, I was too tired to narrate this one. By now you ought to be able to figure out the high points though.
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What I’ve noticed about Grump’s fights is that he uses the same behaviors as what keeps you alive in air combat. Situational awareness – he moves the view so fast you get seasick. He’s doing the equivalent of the “belly check” (rolling the airplane to check below the wing)to make sure no one is in a position to get a shot. He’s always got his speed up (“Speed is Life”) unless maybe he’s dodging a torpedo spread. And he rarely goes in straight line and that’s only to set up a shot. Never be predictable.
Maybe someday I’ll get me a more better computer and try this.
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I was jut going to say the same George, makes me seasick.
My biggest problem is I tend to be like lawn dart pilots and get target fixation. Slowly learning to keep looking around, Grump has shown be that the head on a swivel concept is good
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Grump killed 3 DDs, 2 while in the same phone booth. I’ve been in a phone booth scenario twice in my limited time in DDs (I suck driving a DD) the first time I died, the 2nd time I died but I took the other DD with me
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Thanks guys, for what it’s worth, I look at the video and get sea sick too, something that never happened in real life. Yeah, I am always scanning, I don’t even realize how much until I see the videos. I hate getting surprised, it makes for a very short and unenjoyable game. ๐
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